World Cup quarterfinal promo. Zero keyframes.
A 15-second broadcast-style match promo in a vintage screen-print collage style — storyboarded, art-directed, and generated end-to-end with an AI pipeline, finished in After Effects. Two days, start to delivery.
00:01
00:04
00:08
00:12
00:14Six boards decided everything — before a single frame was generated.
Composition, typography, palette, and the torn-paper language were locked at board stage. Generation executed the boards; it didn’t improvise them.






How it was made
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01
Storyboard & style system
Six frames, art-directed with style references — vintage screen-print, torn paper, halftone texture. Composition decided here, not left to the model.
Claude Fable 5 + Nano Banana -
02
Motion prompts, written like direction
Every shot briefed the way you’d brief an animator: camera, pacing, what tears, what holds. The AI wrote the in-betweens — not the intent.
Fable 5 → motion prompts -
03
Generation & selection
Every shot generated in a node-based workflow, then the real work: choosing which of 40+ takes actually lands. Taste is the filter.
Seedance 2.0 · node canvas -
04
Finish in After Effects
Final texture and grain pass, edit and delivery — the 10-years-of-production layer that makes it feel crafted, not generated.
After Effects · texture + grain

“The work didn’t disappear — it moved. Every decision I used to make in the graph editor, I now make earlier: in the storyboard, the style system, the edit. AI executes the in-betweens. It still can’t tell you why a composition works, when a cut should land, or which of 40 generations is the right one. That’s the job — and that’s what you’re hiring.”
The same process, pointed at your product.
Storyboard-first direction, AI-speed production, After Effects finish. Send us one product and we’ll make you a free sample clip.